Resonance Project – Phase Log #3 / Resonant Output

音源化・実装段階。「呼吸する構造」を実際の音に落とし込む。

[Ⅰ. 概要 / Objective]

Phase #3 explores how poetic structure becomes sound.
It focuses on connecting rhythmic language and analog imperfections
into real sonic form. Each output tests how “resonance” is
preserved through transformation.
      

[Ⅱ. Sound Design Map]

{
  "core_tone": "Rhodes + Subbass + Loose Analog Drum",
  "optional_layers": ["Theremin-like synth", "Granular Pad"],
  "tempo_drift": "±3%",
  "vocal": "low female, dry, front-centered",
  "mix_notes": "analog stereo, soft hiss, low compression",
  "mood": "twilight calm, slight movement"
}

[Ⅲ. Output Versions]

Ver A – "Minimal Breath": analog-heavy, Rhodes dominant  
Ver B – "City Drift": slightly brighter, groove emphasis  
Ver C – "Afterglow": ambient sustain, vocal foreground  
→ 各音源リンクまたはSunocodeを追記予定。
      

[Ⅳ. Implementation Notes]

・Suno出力ではリバーブ過多傾向 → dry方向に調整  
・低域の広がりを±1.5dB抑制(sub-bass clarity)  
・Theremin層の出現頻度を低く、意図的な「間」を残す  
・Rhodesアタック部の遅延を0.05sec遅らせ自然化  
・全体DR値を約10〜11に設定、tape hissは残す
      

[Ⅴ. Preview / Export]

音源仮リンク:
- Ver A: /audio/breathing_structure_minimal.mp3
- Ver B: /audio/breathing_structure_citydrift.mp3
- Ver C: /audio/breathing_structure_afterglow.mp3